Accursed: Emma's Path 0.2.25a RC - Public Release
Hey everyone,
With this post 0.2.25a RC is now live for the public.
If you'd like to read more on this patch consider checking out the original post, HERE.
Changelog will also be at the bottom of this post.
DO NOT USE OLD SAVES.
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0.2.26s-1 should be launching for Snorkeler+ supporters in the near future as well.
We also uploaded an awesome pinup of Emma in a bikini.
Check it out on B.Sky | Twitter | Patreon | Substar
This patch was made possible by our awesome supporters on Patreon and Subscribestar. If you'd like to support further development of the game and get exclusive rewards like early access to content, WIP art, exclusive polls and 4k renders, use the following links:
Patreon | Subscribestar
Changelog 0.2.25a RC
- fixed Sophie week 2 afternoon bug (led to players getting stuck on day 10 morning)
- prevented visited cursed realm for a 3rd time until Day 8
- fixed an Emma sprite during Day 1 Hermit scene.
- added a couple more Emma reactions to General Store jobs.
Changelog 0.2.25 RC (Includes s-1 notes)
- added FIVE new H-CG sets
- Lily 2
- General Store 3
- Emma bath 2
- Blacksmith 3
- Merchant 2
- added a new CG (non-H)
- crystal
- added 7 new Mini-CGs (All are H and H-adjacent)
- Emma changing x3
- Drinking 2+3
- combat flash
- casual flash
- added Dryad VN bust
- added Necromancer VN bust
- added two new variations to a H-CG set
- added 7 new customer sillouttes for general store job
- added 11 new Emma expressions for general store job
- added 6 h-scenes
- added new Town Square Map
- and the pain of updating everything to it
- added new Title Screen
- added new placeholder GUI for most windows
- added new GUI for time of day
- add "blackscreen"/ghostly images fix (located at bottom of general options)
- added major revision to D2 Barmaid and Golden Barrel questline
- new dialogue on D3 morning too
- added system that checks if Emma is wearing Barmaid dress
- added new scene when Emma first wears Barmaid dress
- added outfits as actual items
- added new system for changing into outfits
- added cursed realm visit 3
- added Tenebrium
- added two new fonts
- added system for randomized seating based on time of day to the Golden Barrel
- added random patron dialogue to non-working Golden Barrel
- this will be expanded in the future
- added new transition stinger for passing time in the afternoon
- added small final dialogue to gropler quest
- added support for "workout" clothes (no visual yet)
- added missing busts to Dryad scene.
- added support for randomly shown images of Emma dressing herself when changing in/out of night clothes.
- added General Store Shift 3
- added new dialogue and feature when returning from the raid.
- added new dialogue system organization for recurring quests (like shopkeeps)
- allows for easier branching dialogue as well for various world states.
- added our new logo!
- changed omnimancer -> arcanist
- changed first drinking event to use drinking2
- updated alll (most) NPCs to a new "talk" system
- Lorraine
- Sophie
- Uzul
- Lucian
- updated barmaid logic
- updated corescript
- updated plugins
- updated MSQ logic on several maps
- updated a bunch of Quest logic
- updated balance of silver gain during General Store and Merchant quests
- updated pass time event location
- updated save/load menu
- updated Merchant quest dialogue
- updated credits
- updated some Mayor shindig stuff
- updated D7 Duke scene dialogue
- updated patron event preventing spamming during barmaid mini-game
- checks are performed every few seconds rather than via movement.
- updated credits
- updated General Store Intro
- updated Onsen Mayor Scene
- refactored Lyra interactions
- refactored Cassandra interactions and content
- refactored several D2 scenes
- General Store intro
- Lorraine intro
- Blacksmith intro
- waking up
- cursed realm visit
- Hilda scene
- Meeting the Barkeep
- Cass+Gar Meeting
- refactored database (not fully)
- revamped General Store shifts 1 and 2
- Good amount of new and updated dialogue
- improved VN bust system
- When changing speakers busts will now fade
- busts should stay in RAM longer which should hopefully improve loading performance on slower systems.
- disabled ability to work Tavern on Day 6
- moved Lily TJ placement (after raid)
Fixes
- fixed exiting cursed realm not tinting correctly
- fixed bug allowing Emma to leave instead of finding source of sound for Sophie
- fixed bug that advanced time incorrectly if Midnight or Night
- fixed Hermit visitation time advancing bug
- fixed Uzul intro talking
- fixed a bug where you are missing a party member during the "raid"
- fixed a few transitions during "raid"
- fixed ability to leave cursed realm of 2nd visit
- fixed a bug allowing travel on day 2 when looking for Hilda
- fixed bug on day 2 which has BS+Hilda door reappear
- fixed HUD showing just "night" when it was "midnight"
- fixed Caleb reverting to old pixel art
- fixed game over and soft locks from getting KO'ed (HP should be set to 1 after battle)
- fixed performance degradation on lower end systems (again)
- fixed Emma's waterwalking ability
- fixed potential Cassandra day 5 crash
- fixed many typos
- fixed black screen issue with General Store content (for real, for real)
- fixed the ghost of HJ's past
- fixed pacing Uzul during week 2
- fixed bro sprites during week 2
- fixed not being able to fast/skip during General Store week 1 and end of week 3's content.
- fixed a bunch of typos
- fixed a bunch of other small stuff
That's it!
Let us know if you find any bugs on discord! Or general feedback!
Also! If for some reason the UI breaks for you go to the gallery map (right most door in Golden Barrel) and speak to the right most NPC. She'll reset your UI.
Files
Get Accursed: Emma's Path
Accursed: Emma's Path
A story-driven NSFW Corruption RPG
Status | In development |
Author | MegaloDEV |
Genre | Role Playing |
Tags | Adult, Eroge, Erotic, Fantasy, Female Protagonist, Hentai, NSFW, ntr, Porn, RPG Maker |
Languages | English |
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