0.0.15 is Now Available to the Public


Happy Humpday!
0.0.15 is now available to the public!

This is the same release supporters have had for the past 1-2 weeks (depending on tier.) For those interested, we've also got 0.0.16s-1 on the horizon for Snorkelers+ tiers.

There also might be a second snapshot patch this month but that remains unclear. Going to be traveling (again) for a family emergency. If all resolves well, it should be possible. There is a lot of polishing I want to do as well as the implementation of the new mini-CGs and their related quests.


This patch was made possible by our awesome supporters on Patreon and Subscribestar. If you'd like to support further development of the game, consider joining with the following links:

Patreon or Subscribestar


Changelog 0.0.15 RC

Content

  • added first part of the Golden Barrel story line.
    -unmissable and part of the main story.
  • added a new dialogue scene with Garland and Cassandra
    -accessible before going to bed on the second night.
    -for now the game will assume you spoke to Cassandra on the first night.
  • added new H-CG.
  • added new mini-cg
  • added and implemented the Barkeep VN bust
  • added a small bit of dialogue with a patron when returning to Hilda after second church visit.
  • updated "Finding Cross" map at the start of the game.
    -small tweaks relevant to the new map

QoL and Fixes

  • fixed bug where the starting cutscene on the first map would replay potentially causing a game freeze if the player were to save and load back in.
  • fixed a bug where duplicate Garlands would appear when exiting the church
  • fixed a bug where the Hilda H-CG was repeatable
  • fixed a major crash if the user used the "fast" function while a mini-cg is being displayed.
  • fixed having the ability to scale the right side of the exterior fort map.
  • other various very minor tweaks, additions and typo fixes.

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