Accursed: Emma's Path 0.1.23a RC - Public Release


Summah is here! 

With this post Accursed: Emma's Path 0.1.23a RC is now live to the public!

As the name suggests, a hotfix is included that fixes a crash that occurred if you entered/exited the Golden Barrel too fast along with an event revision that didn't make it in the main release for some reason.

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Snorkeler+ can also expect the first snapshot of 0.2.24 soon. I'll do a MetaDEV update later this weekend with more info on what to expect for this cycle and what we've been working on. Although you might have a good idea if you've seen some of recent WIPs on the discord.


This patch was made possible by our awesome supporters on Patreon and Subscribestar. If you'd like to support further development of the game and get exclusive rewards like early access to patches, WIP art, exclusive polls and 4k renders, use the following links:

Patreon | Subscribestar


Changelog 0.1.23a RC

  • improved day 2 lily/kazuma/mayor/lyra scene
  • fix crash when entering/exiting golden barrel too fast
  • fix barmaid job not giving silver

Changelog 0.1.23 RC

  • added 2 CG sets
    • ??? H-CG set
    • Blacksmith Intro set
  • added 2 new CG scenes
  • added 2 new maps
  • added new placeholder map: Dark Forest
  • added the remaining optimized VN busts
    • Barkeep
    • Blacksmith
    • Cassandra
    • Duke
    • Hermit
    • Hilda
    • Lily
    • Lorraine
    • Lyra
    • Mayor
    • Priest
    • Seras
    • Sophie
    • Uzul
  • added four more custom pixel sprites
    • Lorraine
    • Mayor
    • Priest
    • Seras
  • added some further polish to Demonlord magic scene
  • added several more icons in various locations
  • added a new BGM track for the evening/night/midnight slots on the main town map
  • added alternate "no" option to General store 2 scenario
  • added alternate "Defer payment" option to Hermit week 1 visit
  • updated scene: "Waking Up in the Church"
  • updated scene: "Kazuma Mountain Trail"
  • updated scene: "Onsen Entry"
  • updated scene: "The Hermit"
  • updated scene: "Hermit at the Church."
  • updated scene: "The Curse."
  • updated scene: "Cursed Realm 1st Visit."
  • updated scene: "Everything Has A Price."
  • updated scene: "The Golden Barrel"
  • updated scene: "The White Wolf"
  • updated scene: "Meeting the Mayor"
  • updated scene: "Bath 1"
  • updated scene: "The Blacksmith"
    • contains the new CG
  • updated scene: "The Magic Shop"
  • cleaned up some of the post-mayoral party dialogue
  • added small flavor text if you re-enter the church when finding the hermit.
  • added a 60 fps cap
    • Feedback requested!
  • changed a few pronouns to just be the proper noun to reduce confusion.
  • improved map reactions to time of day
    • stores now close at night
    • a few more non intractable NPCs appear and do different things based on time of day
    • tints should more reliably change based on time of day
  • updated credits
  • fixed an issue where Emma would walk all the way to left when talking with the Mayor.
  • fixed some issues with the Hermit week 1 visit
  • fixed some issues with the Cassandra training 2 scene.
  • fixed a scene that didn't play on the morning of day 3
  • fixed a bug that allowed you to progress to day 7 without attending the party.
  • fixed a bug during the general store week 2 event where busts overlapped the CGs
  • fixed issue with general shop dialogue line not playing
  • fixed an error with Garland not showing up after talk to Hilda on Day 1.
  • fixed some dialogue that displays twice when sleeping the first night.
  • fixed pathing and overlay issues on blacksmith map
  • fixed floating face in cross intro
  • reduced volume of NPC footsteps
  • various small bits of polish and optimizations
  • fixed A LOT of typos

Save . zip Included All saves correspond to a respective day. EG Save 1=Day 1 morning

Also! If for some reason the UI breaks for you go to the gallery map (right most door in Golden Barrel) and speak to the right most NPC. She'll reset your UI.

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Comments

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I just downloaded this and I'm very intrigued by it, however I'm experiencing a game breaking bug. Whenever I enter the Innroom for the first time in the Golden Barrel, I get "Uncaught TypeError: Cannot set property 'volume' of null" which kills the whole game and prevents me from progressing. I think this is different from the crash you described above?

I found your discord and made the bug report there.

Thanks, fix should be going live shortly.